Some source code of ours is borrowed from 3DGS, k-planes,HexPlane, TiNeuVox. We sincerely appreciate the excellent works of these authors.
Acknowledgement
We would like to express our sincere gratitude to @zhouzhenghong-gt for his revisions to our code and discussions on the content of our paper.
Citation
Some insights about neural voxel grids and dynamic scenes reconstruction originate from TiNeuVox. If you find this repository/work helpful in your research, welcome to cite these papers and give a ⭐.
@article{wu20234dgaussians,
title={4D Gaussian Splatting for Real-Time Dynamic Scene Rendering},
author={Wu, Guanjun and Yi, Taoran and Fang, Jiemin and Xie, Lingxi and Zhang, Xiaopeng and Wei Wei and Liu, Wenyu and Tian, Qi and Wang Xinggang},
journal={arXiv preprint arXiv:2310.08528},
year={2023}
}
@inproceedings{TiNeuVox,
author = {Fang, Jiemin and Yi, Taoran and Wang, Xinggang and Xie, Lingxi and Zhang, Xiaopeng and Liu, Wenyu and Nie\ss{}ner, Matthias and Tian, Qi},
title = {Fast Dynamic Radiance Fields with Time-Aware Neural Voxels},
year = {2022},
booktitle = {SIGGRAPH Asia 2022 Conference Papers}
}
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