1.解决游戏每日重复枯燥的机械操作点点点,玩游戏宗旨,玩自己想不玩的,不吃厂家为了完成日活KPI而塞进有些答辩
2.脚本开发,持续优化
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1.解决游戏每日重复枯燥的机械操作点点点,玩游戏宗旨,玩自己想不玩的,不吃厂家为了完成日活KPI而塞进有些答辩
2.脚本开发,持续优化
1识别屏幕
2登录状态识别,如果需要更新就更新,无需更新就直接进入游戏。
3进入游戏按照状态转移图和用户要求一步步完成任务,延迟低于100ms
4.skills示例,
## Goal
After automatic hunting dismisses its REWARD overlay and returns to the stage
9 hunt map, run one Sacred Stone Cave quick hunt using only the daily free
torches.
This version will select Dark Cave. The production interface must represent
all five cave choices so a future UI can select Fire, Water, Wind, Light, or
Dark without changing the cave state machine.
vicoding的我全程主导。多的就不废话了,凑字数。
```text
DailyRunSelection
enabled task IDs
sacred_stone_cave: fire | water | wind | light | dark



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